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Legendary FPS level designer Richard "Levelord" Gray dies at 68

Prolific first-person shooter level designer Richard "Levelord" Gray died Monday at the age of 68, based on reports shared on social media by Apogee Entertainme...

By Kyle Orland•Oct 14, 2026, 04:02 PM UTC•1 min read
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Legendary FPS level designer Richard "Levelord" Gray dies at 68
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  • Primary Wire Report: Prolific first-person shooter level designer Richard "Levelord" Gray died Monday at the age of 68, based on reports shared on social media by Apogee Entertainme...
  • Desk & Verification: Normalized under Technology desk via Ars Technica.
  • Classification Status: DEVELOPING wire dispatches verified against institutional sources.

Prolific first-person shooter level designer Richard "Levelord" Gray died Monday at the age of 68, based on reports shared on social media by Apogee Entertainment yesterday. He had "dealt with cancer on and off for a while now," according to former colleague Joe Siegler . After studying computer engineering in the '80s and tinkering on some early games in COBOL, Gray broke into the industry at the age of 35 in 1994 with the launch of GrayDoom , a set of four maps for the then-new Doom that were widely shared on CompuServe and beyond. The work attracted the attention of Q Studios' Nick Newhard, who contracted Gray to work on level design for the late '90s cult classic Blood . Gray was subsequently hired by 3D Realms, where he said he was given free rein in designing "half the levels" for Duke Nukem 3D . There, he was also responsible for the famous, signed "You're Not Supposed to Be Here" easter egg , which players could find only by using cheats to explore outside of the usual confines of the map. Read full article Comments

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Kyle Orland

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Contributing Reporter via Ars Technica

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Retrieved / Published: Oct 14, 2026, 04:02 PM UTC

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